Shadow Corp
WEBGL BUILD HAS ISSUES
GDD : https://docs.google.com/document/d/1AmwN8vriK9kvccPhRcNzu4cExSSLouO7AYti0hkjQJY/...
Shadow Corp immerses players in a fast-paced, resource-management FPS experience. Inspired by titles like KARLSON for its rapid movement system and Blood West for its open-world quest structure, the game challenges players to master both combat and alchemy.
As a skilled agent of the secretive Shadow Corp, players are tasked with eliminating threats to the government. The game begins with a briefing at the base, after which players pass through a portal to a western town where they meet Arthur, who outlines the mission objectives. Utilizing the Potion Gun, players engage in combat with enemies, using their defeated foes' souls as base materials for crafting a variety of alchemical items. These crafted items significantly influence gameplay and facilitate the creation of further equipment.
The unique shadow theme of the game portrays Shadow Corp as a deep state-like organization responsible for quelling disruptions to government stability. Players leverage their alchemical skills to create dynamic zones for crafting and strategizing within the game's world.
With mechanics like wall running, fast sliding, and both melee and ranged combat, combined with the ability to craft items and manage resources, Shadow Corp offers a blend of intense action and strategic depth.
HOW TO PLAY:
WASD - Movement
Space - Jump
Left Click - Item Use
G - Drop Item
Left Control - Fast Slide Left Shift - Upward travel (When Wallrunning)
Left Control - Downward travel (When Wallrunning)
1-2-3-4 - Item hotbar
Tab - Inventory Escape - Sound Menu
Status | Prototype |
Platforms | HTML5 |
Author | aeterponis |
Genre | Shooter |
Made with | Unity |
Tags | 3D Platformer, Fast-Paced, First-Person, Western |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
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